Studio plug-in overview
This section describes how to build and deploy third-party plug-ins for SDL Trados Studio. For more information on building specific types of plug-ins, refer to the relevant SDK documentation.
SDL Trados Studio Plug-in Support
The core SDL Trados Studio application is built in a very modular fashion, consisting entirely of plug-ins. These types of plug-ins are known as system plug-ins. Plug-ins of this type cannot be added to an existing SDL Trados Studio installation and can also not be disabled by the end-user.
In addition to system plug-ins, SDL Trados Studio supports various types of so called third-party plug-ins. These plug-ins can be developed by third-party developers using the SDL Trados Studio SDK and can be deployed into an existing SDL Trados Studio installation by the end-user. This section focuses on third-party plug-in development and deployment.
Since SDL Trados Studio is a Microsoft .NET application, third-party plug-ins should be developed using Microsoft .Net Framework 4.8. The SDL Trados Studio SDK comes with a number of Visual Studio project templates which give you a quick start to creating various types of plug-ins. For more information on this, see Building a plugin.
Once you've built a third-party plug-in, this plug-in can be easily deployed for use by SDL Trados Studio. See Plug-in deployment for more information on how this works.
While the standard project templates that are included in the SDL Trados Studio SDK allow you to create a basic plug-in package for distribution to end-user, you might need to add additional assemblies or other files to the plug-in package. For this purpose, you need to edit the pluginpackage.manifest.xml
file that is found inside the Visual Studio project folder.
For more information on specific types of plug-ins, have a look at our developer hub.